Here’s one of the robot enemies for Vectricon. I haven’t really settled on a name for him, but I refer to him as KB-60 (Kill-Bot model 60). I just finished a walk cycle so here’s a video test. He’s still a work in progress. Also, the frame rate dropped a bit while I was recording so the video is a little choppy in a couple places. Anyway, enjoy. More coming soon!
Hello, welcome to our video game development blog for Vectricon, an upcoming indie action game.
What is Vectricon?
Vectricon is an open-world, single player hybrid First-Person/Third-Person Shooter that pits you against an army of evil robots. Powered by Unreal Engine 4, the game is an homage to the movies, cartoons, music and video games from the 1980s.
Our design philosophy is to keep it simple. Embrace minimalism. We are designing Vectricon to be a “pick up and play” style of game. If you have ever played an FPS before, you’re ready to enter the world of Vectricon.
Exploration is encouraged and the game is designed to be played at your own pace. See something in the distance that looks interesting? Hop in a vehicle, fly a jet or walk there. It’s up to you. Just make sure to destroy as many robots as you can along the way, and there will be plenty of weapons and power-ups to collect to help you on your mission, if you can find them.
Vectricon is a fortified city built by robots under the control of a mad genius who is quickly amassing the power to take control of the quadrant. As a member of the Galactic Patrol’s ‘Special Forces’ unit, you are sent to infiltrate the city, fight your way to the central control tower and assassinate the power-hungry leader of the robot army.
The city itself is enormous and heavily protected. The transportation routes are littered with robot sentries and ground troops of all sizes and configurations and are designed to eradicate any organic lifeforms dumb enough to trespass. Just about every robot you encounter will be armed to the gears with the most advanced weaponry such as Ion Blasters, Fusion Cannons, Lasers and self-propelled, precision-guided munitions. The enormous skyscrapers are armed with gun emplacements to bring down any intruding aircraft.
The Central Command Center of the city is protected by an impenetrable force field. The power for the force field is generated in eight massive structures scattered throughout the city. Your mission is to infiltrate these buildings by any means necessary and destroy the shield-generators. Once access to the city center is attained, you must make your way into the Control Tower and destroy the heavily guarded main computer complex.
Features at a Glance
- Huge open-world to explore
- Retro 1980s synthwave soundtrack
- Large assortment of weapons and power-ups to find and collect
- Many different ground and air-based vehicles with various speeds and weaponry
- Destroy ’80s Robots!
- and much, much more…
Vectricon is early in development, but we encourage you to keep checking in on us as we’ll have some really cool things to show off in the coming months. I’ll be showing more screenshots, some design sketches, and I’m writing a blog entry on the sound design of Vectricon which may reveal a few interesting surprises. Stay tuned for more.